Minor Bug Fix
7/14/2018
I found and resolved a game-breaking bug in the pause/menu system. The menu toggle/pause function was written to deactivate all active objects in play and redraw them in a paused state to the screen in the exact state they were in on the frame they were paused on.
On some levels, toggling ESC drew objects from other levels (as can be seen in this Let's Play at 19:21):
In other levels (e.g. Level 03), pausing the game, then pressing ESC again to return would not draw objects back into the play field, leaving a blank background instead.
I did not catch this error at the time of release as the issue only seemed to appear on specific levels, and behaved differently depending on which level the menu was toggled on...
In any case, the issue is resolved now, and I have published an update to the game.
Enjoy!
Files
Get Porker: The Quest for Tastiness
Porker: The Quest for Tastiness
Alternate dimensions, angry chefs with knives, bad translations and evil robots. Porker has something for everyone!
Status | Released |
Author | Pork Circus |
Genre | Action |
Tags | 2D, delicious, Life Simulation, live-action, pork, porker, Surreal, tastiness |
Languages | English, Chinese |
Accessibility | Subtitles |
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